
3DMotive : Orc Head Zbrush Series Vol.1,2 | 920 MB + 563.12 MB
Project Files: Included | Software used: 3ds Max, ZBrush
Stephen Wells covers his process of sculpting, poly painting, and baking normal maps step-by-step for this Next-Gen Orc Head model. You will learn about various tools and workflow aspects of ZBrush and work your way through the sculpting process and become more familiar with the ZBrush interface and the use of its more powerful features















